The Void of Deviance
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Developer Notes
I intend to make the story inclusive of possibly every fetish and kink within the context of femdom, however I am only strictly opposed to certain taboo subjects which will never be included. Other than that, I am open to include elements of Vanilla Content, Futa-content, and many more acceptable intrigues as long as people show interest and support for the game and demand so (I'm not so keen on making a side maledom route as there is an ocean of games with maledom, but if there is too much interest for that it could also be covered in the much later updates, but the focus will always be primarily on femdom). I should also mention again that you will not have to play through a kink that you do not enjoy as each above-light femdom elements (sometimes even the light ones) will be OPTIONAL & AVOIDABLE. I plan to develop the story so that it is not linear and offers as much freedom as possible. Thank you so much for trying this game out. I hope you enjoy it.
Dev note
Sylventhia is treating v0.1.8 as the foundation patch: the focus is on locking down the sandbox skeleton, the BanKval workplace loop, and the core kink toggles before pushing new routes. Expect more deviant paths bolted on quickly once the base loop holds together.
You head to Sylventhia Island chasing a job at BanKval, and the island has very different plans. The Void of Deviance sets you loose on a sandbox of warped locals, weird workplaces and the slow drift of a man who probably should have stayed home.
Sylventhia v0.1.8 packs 3DCG animated scenes with female-domination, humiliation, BDSM, netorare, footjob, sissification, ahegao and a list of harder kinks (urination, graphic violence) you can opt into or steer around. Male protagonist, sandbox structure, and a deep menu of content for a project this early in development.



















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